Return to site

Swtor contraband slot machine drop rate

broken image
broken image
broken image
broken image

One thing that folks forget is that crew missions can be run NO MATTER WHAT YOU ARE DOING, including logging off. And the increase in coin price would keep the machine as an effective coin sink even with the ability to sell rep tokens. Perhaps the machine would pump out a bit more on the high end, but certainly less on the low end. Now, this would, IMO, make the payout for mats about equal with coin and time. Not a popular one I admit.Ģ) Increase mat return from crew skills by 50 percent across the board.ģ) Increase critical chance on crew skills by 10 percent across the board.Ĥ) Give us a reshuffle button for the display of crew skill missions. I need to be clear about this.and this is just my opinion, which means it is worth nothing in the end of course.ġ) Coin cost raised to 2k per.

broken image